Resume
EXPERIENCE
SENIOR EXPERIENCE DESIGNER, NATIVE MOBILE — MANAGER, ALLSTATE
April 2018 - Present
As a lead designer across two platforms, I am tasked with creating experiences that are intuitive for users and adhere to industry standards. I help make our team successful by gathering requirements, collaborating with product owners, and testing constantly with our users. My daily responsibilities include:
Representing UX within scrum teams
Facilitation of working sessions with UX Architects, UX Researchers, Mobile engineers and business analysts
Creation and implementation of design systems for native mobile applications throughout the enterprise
Mentoring and knowledge sharing to junior designers
Weekly 1:1’s with direct reports to discuss project work, establish and align on career goals along with offering administrative support
DOMAIN LEAD - VISUAL DESIGN, THE NERDERY
November 2017 - April 2018
As the domain lead for the Visual Design practice, it was my responsibility to create standards for designers to adhere to for any given client. This allowed The Nerdery to deliver world class solutions that were also visually engaging. Apart from assisting sales for new business, I also monitored the health of each client engagement that had a visual component to it, which allowed us to provide consistent high quality work. I fostered the growth of the domain through:
Mentored & measured capacity for junior, mid & senior level designers through bi-weekly 1:1’s
Facilitation of knowledge sharing meetings & peer review
Roadmapped milestones for domain growth & success
Assisted and pitched with sales for new business
USER EXPERIENCE DESIGNER - VISUAL DESIGN, THE NERDERY
June 2016 - November 2017
As a lead designer on an engagement it was my responsibility to orchestrate the design portion of a project through close requirements gathering and close client engagement. I led design efforts through:
Business discovery exercises
Workshop facilitation
Varied fidelity wireframing & prototyping
Visual design discovery methods (moodboards, style tiles, etc)
High Fidelity visual design comps, pattern libraries and style guides
Usability testing and facilitation
ASSOCIATE USER EXPERIENCE DESIGNER, THE NERDERY
March 2016 - June 2016
GRAPHIC DESIGNER/PRODUCTION ARTIST, WILLIAM FRICK & CO.
August 2013 - October 2015
EDUCATION
LUMA INSTITUTE
Design Thinking Practitioner
August 2019 - Present
GENERAL ASSEMBLY, CHICAGO, IL
UXDI Immersive Program
October 2015 - December 2015
COLUMBIA COLLEGE CHICAGO, CHICAGO, IL
B.F.A. Product Design
August 2010 - December 2013